Supplyline++
By Terminat0r33
Community Rating
Supplyline++
Supplyline++ expands your Starfield outposts with a wide range of new fabricators and production chains, turning outpost building and resource gathering into a true gameplay feature. All items are completely new – no vanilla records are altered – making this mod fully compatible with everything.
🌌 Features 🔧 Tech Fabricators (T1–T3)
8 new fabricators per tier
Require research Manufacturing 1–3
Produce new technology items such as Techwire, Nanotube, and Recharged Batteries
More valuable than vanilla manufactured items → outposts become a real source of income
Fully integrated into vanilla supplylines
🕵️ Contraband Fabricators
4 variants
Require Manufacturing 3, Robotics 2, and Power Generation 3
Fabricate extremely valuable contraband items from Tier 3 tech products
🌱 Organic Resource Fabricators
4 variants
Allow you to fabricate organic resource
Note: You cannot link organic resource fabricators direkt with other fabricators like food crate or explosive tanks fabricators. This is because fabricators have "Rules" what can be connected and what not. You have to build a storage between them and link them "over" a storage.
Balanced by research requirements:
Common & Uncommon: Domestication 1, Horticulture 1, Manufacturing 1
Rare & Exotic: Domestication 2, Horticulture 2, Manufacturing 2
📦 Supply Crate Fabricators
3 tiers, each with 3 fabricators
Require Manufacturing 1–3
Combine vanilla manufactured items into valuable Supply Crates
Make money out of your vanilla fabricators
Example: 1 Adaptive Frame + 1 Austentic Manifold + 1 Polytextile → 1 Materials Supply Crate
(Note: crates cannot yet be dismantled back into their components till i figured out how to do that – planned for a future update)
🍎 Food Crate Fabricators
11 variants
Require Manufacturing 1 and Old Earth Cuisine 1
Produce packaged food crates such as Crate of Carrots, Crate of Onions, and more
💥 Explosive Tank Fabricators
6 variants
Require Manufacturing 1
Fabricate explosive tanks such as Chemical Canisters, Cryo Tanks, and others
🍺 Beer Brewer Fabricators
4 variants
Require Manufacturing 1 and Beverage Development 1
Automatically brew your favorite Erdebrau beer 🍻
☀️ Synthetic Helium-3 Harvester
Require Manufacturing 1 and Power Generation 2
Produces synthetic Helium-3 without consuming resources (requires high power supply)
Lets you fuel inter-cargo links without needing to build a separate Helium-3 outpost
🎨 Extras
Two Supplyline++ posters
A trade authority kiosk
✅ Compatibility
Every new items from this mod is a resource item because otherwise you cant store them in vanilla storages, cargo links and inter cargo links.
No vanilla records changed or overwritten
Should be compatible with everything
👉 With Supplyline++, your outposts become more than just resource hubs – they turn into thriving production centers, smuggling operations, breweries, or even full-scale trade networks.
Additional Screenshots Available
This mod has 6 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
DarkStar Manufacturing
By WykkydGaming •
FreeBetamax's Functional Decor
By Betamax76 •
FreeBard's Outpost Recruitment Beacon
By OldBard •
FreeShade's Immersive Looting
By shadedness •
FreeLogin to rate this mod
LoginCommunity Rating
Mod Information
- Published
- Sep 14, 2025
- Last Updated
- Sep 04, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX