Places of Intrigue- GRiNDTerra POI - Starfield Unity
Places of Intrigue- GRiNDTerra POI

Places of Intrigue- GRiNDTerra POI

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24 New POI Adds 24 new POI into the “natural” pool so these only show up once you land and not from space! They are set at a pretty low chance to spawn and are limited to how many on the same landing site. With no map markers these will only be found by natural exploration or by looking at your local map.

Biome specific animal spawns! Certain locations will spawn the biome appropriate animals!

*Commonality Gameplay Setting! Choose the commonality of GRiNDTerra POI vs Others

*There is a random chance that GRiNDTerra POI will be selected from the random pool vs vanilla. Increasing the commonality does not force more POI to spawn, it just increases (or decreases) the chance these will be selected instead of a vanilla or another mod.

Credits to S1nderion for the amazing help on the gameplay settings!

Warning! These POI are not made to be sUpEr iMmErSiVe but for FUN. Some may spawn where they wouldn’t logically spawn. Most of these POI are fantastical and not that realistic.

These POI were made with the idea of them being randomly placed. They use a heavy amount of biome markers so the location will look different on every planet visited.

Known Issues Sometimes grey blobs will appear on your map at one of these locations. The choice was either no LOD on biome objects or LOD with Jank. I chose LOD with Jank because I don’t care. It’s an anomaly on your ships scanner or whatever.

To learn more about GRiNDTerra Mods visit my Homepage https://www.nexusmods.com/starfield/mods/12307

Donation link! https://ko-fi.com/itsmepaulieb

Additional Screenshots Available

This mod has 5 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jun 10, 2025
Last Updated
Sep 05, 2025
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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