Qoo New Legendary Effect
By Qoo_estel
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Added the following legendary effects
Weapon Legendary ・Cooling Explosion(Slot Rank3) 10% chance of firing a bullet that causes a cooling explosion. Created using data from cooling landmines.
・Two Shot(Slot Rank3) Additional bullets will be fired. On the other hand, the power of one shot decreases. Reproduce the two-shot of Fallout in a simple range.
・Organ Trafficker(Slot Rank2) When you defeat a humanoid enemy, there is a 10% chance that their organs will be extracted. Simply explained, it is harvested organs version of Med Theft.
・Vampire(Slot Rank1) Recovers health when the attack hits. I tried to recreate the Vampire from Fallout 76.
・Invisible(Slot Rank2) When you defeat a target, you become invisible to the enemy. I made this because I thought it would be good for strengthening stealth play.
Armor Legendary ・Clothes Storage Expert(Slot Rank2) Spacesuits, backpacks, helmets, and clothing weigh 50% less. I created this because there was no weight reduction effect related to armor in vanilla.
・Medical Bag(Slot Rank2) Ship parts, medicines, food, and beverages weigh 50% less. I created this because in vanilla there was no weight reduction effect for recovery items.
・Van Guard(Slot Rank1) Grants up to +100 Energy resistance and Physical resistance, the high your health. I tried to reproduce VanGuard from Fallout 76.
・Power Cost Reduction(Slot Rank3) Power consumption cost reduced by 20% Effective for all powers.
・Growth Promotion(Slot Rank3) Gained EXP increases by 20% I made this because I thought it was an element that Starfield lacked.
・Runner's High(Slot Rank1) The lower your health, the faster you can move and the higher you can jump. This may be adjusted in the future.
・Martyr's(Slot Rank2) When your health is below 15%, time slows down. This is a pseudo-reproduction of the Legendary effect from Fallout 4. Since the cooldown and other settings have not been made, it is always activated when health is below 15%.
The command to grant using console commands is as follows. (The "xx" part is the load order number (hexadecimal number) of this MOD's esm file. You can check using something like XEdit.) Cooling Explosion amod xx000998 Two Shot amod xx000984 Organ Trafficker amod xx000976 Vampire amod xx0009D0 Invisible amod xx0009D1 Clothes Storage Expert amod xx000801 Medical Bag amod xx000807 Van Guard amod xx0009C1 Power Cost Reduction amod xx0009C4 Growth Promotion amod xx0009C8 Runner's High amod xx0009ED Martyr's amod xx0009FA
Compatibility with MODs that add other legendary effects If a mod that also adds legendary effects is set to spawn additional legendary effects from loot, it will almost certainly conflict with this mod's spawn settings.
Reddit Discussions (2)
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Mod Information
- Published
- Jun 13, 2024
- Last Updated
- Jul 06, 2024
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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