Authentic Exchanges: AI Tweaks for Immersive Interactions for NPCs
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Description
Many players have noticed that Starfield NPCs can often feel annoying or robotic. This mod reworks the core game settings for NPC social and sandbox AI, making them more reactive and engaging—so they actually have more than just one brain cell to share all the quests in the Settled System!
Inspired by the acclaimed AI Overhaul by the talented SpiderAkira, I’m also planning to implement custom schedules for NPCs. This will allow them to lead dynamic lives, moving beyond the monotonous routine of vendors staying at their stores 24/7.
Performance?
- From Initial testing no Fps Loss can be detected
Mod Reccomendations
- For those that are PC users I recommend if you haven't already to download Engine fixes and enable these setting in the StarfieldEngineFixes.ini that way you only have npcs talk to you only when you exchange eye contact with each other.
- bEyeContactNPCHello=1
- bEyeContactNPCHelloDisallowWhileSprinting=0
- bEyeContactNPCHelloDisallowWhileRunning=0
Compatibility
- There may be a conflict with follower AI tweaks. See "Mod Details:" below.
Mod Details
Core Changes: fAIBestHeadTrackDistance = 400 (Default 500) fAIDialogueGunDownTimer = 2.5 (Default 0.5) fAIDistanceTeammateDrawWeapon = 1000 (Default 2000) fAITeammateKeepWeaponDrawnAfterCombatTimer = 40 (Default 20) fAIHelloTimer = 60 (Default 30) fAIIdleChatterDistance = 1500 (Default 1000) fAIInDialogueModeSlowDownPlayerDistance = 250 (Default 300) fAIInDialogueModeWithPlayerDistance = 200 (Default 250) fAIMaxHeadTrackDistanceFromPC = 1000 (Default 2000) fAIMinGreetingDistance = 100 (Default 175) iAINumberActorsComplexScene 40 (Default 20) iAINumberDaysToStayAngryforCrime = 7 (Default 1) iAIFleeMaxHitCount = 2 (Default 3)
Sandbox: fSandboxBreakfastMax = 10am (Default 9am) fSandboxBreakfastMin = 5am (Default 6am) fSandboxDinnerMax = 7:30pm (Default 7pm) fSandboxDinnerMin = 5pm (Default 6pm) fSandboxMealDurationMax = 0.50 (Default 0.25) fSandboxDurationMultEatSitting = 2.5 (Default 1.5) fSandboxDurationMultIdleMarker = 2.0 (Default 1.5) fSandboxDurationMultFurniture = 6.0 (Default 3.0) fSandboxDurationMultSitting = 4.0 (Default 2.0) fSandboxSleepStartMin = 8:30pm (Default 7pm)
(Editing these could result in weird behavior) fSandboxEnergyMultFurniture = Default -0.1 fSandboxEnergyMultSitting = Default -0.1
Credit
SpiderAkira from making AI overhaul for both Skyrim and Fallout 4 and hopefully Starfield Soon
Release notes
Xbox
-
1.00Initial version More to come like dynamic schedules for NPCs instead of being Robots initial release only have gamesettings
PC
-
1.00Initial version More to come like dynamic schedules for NPCs instead of being Robots initial release only have gamesettings
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Mod Information
- Published
- Sep 22, 2024
- Last Updated
- Sep 22, 2024
- Platforms
- PC, Xbox
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