Recommended and Personal Favorite Skills
Anothe component to character builds are skills, and Starfield has a lot of them. Not only that, all skills have unlockable tiers tied to them upgrading more abilities in all sort of ways.
What do you think are essential skills for players to unlock with any given character?
What are your personal favorites in general?
In regards to essential, I find Security (all tiers) to be of utmost importance. A ton of stuff and areas are locked, needing to be hacked to gain access (especially in Shattered Space). Ignoring this locks you out of a lot of good stuff and even possible quest outcomes. Another skill I find important is the first tier of Boost Pack Training. Boosting around is helpful and get you to places otherwise unreachable. You may even be rewarded for doing so. Another skill I find of utmost necessity is Gymnastics, and really just the first tier of it. Unlocking it grants you the ability to slide; incredibly helpful when in combat trying to avoid enemy attacks and preventing injuries. In a similar vein, the first tier for Stealth is great for the fact it unlocks the sneak bar. Lastly, I always recommend upgrading Weight Lifting. There's a ton of resources and loot to find in Starfield but your pockets aren't simply big enough in the beginning. The more space, the better.
Of course a lot of skills got their uses, some vital over others, but a lot of it comes down to personal preferences.
With that being said, I got some skills I like in general for the role-playing aspect and they're just nifty to have. First, Outpost Engineering. I love to decorate, so the more decor the better. Additionally, Planetary Habitation unlocks more options for creating that perfect outpost. Another is Gymnastics fully unlocked. The ability to jump higher and fight in Zero-G more smoothly are game-changers. Another favorite is Environmental Conditioning for the bonus to environmental protection allowing for more flexibility with gear. Then there's Sharpshooting, perfect for the sniper build I love.
If I had to be minimalist about this, I'd start with the Bounty Hunter background preset as that contains Targeting (VATS for space combat), Boost Pack Training, and Piloting out of the gate.
From there I'd pick Sneak, Security and Persuasion. For me these allow you to maximize exploration and most of the options available whether it's a locked behind a door, a container, or a conversation. The rest of the skills would be depending on what kind of playthrough I'd go for.